34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
namespace Eco.Mods.TechTree
|
|
{
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Eco.Gameplay.Components;
|
|
using Eco.Gameplay.DynamicValues;
|
|
using Eco.Gameplay.Items;
|
|
using Eco.Gameplay.Skills;
|
|
using Eco.Shared.Utils;
|
|
using Eco.World;
|
|
using Eco.World.Blocks;
|
|
using Gameplay.Systems.TextLinks;
|
|
|
|
[RequiresSkill(typeof(CampfireCookingSkill), 1)]
|
|
public class CampfireTroutRecipe : Recipe
|
|
{
|
|
public CampfireTroutRecipe()
|
|
{
|
|
this.Products = new CraftingElement[]
|
|
{
|
|
new CraftingElement<CharredFishItem>(1),
|
|
};
|
|
this.Ingredients = new CraftingElement[]
|
|
{
|
|
new CraftingElement<TroutItem>(typeof(CampfireCookingEfficiencySkill), 1, CampfireCookingEfficiencySkill.MultiplicativeStrategy),
|
|
};
|
|
this.Initialize("Campfire Trout", typeof(CampfireTroutRecipe));
|
|
//default crafting speed 3
|
|
var craftingspeed = 1.1f;
|
|
this.CraftMinutes = CreateCraftTimeValue(typeof(CampfireTroutRecipe), this.UILink(), craftingspeed, typeof(CampfireCookingSpeedSkill));
|
|
CraftingComponent.AddRecipe(typeof(CampfireObject), this);
|
|
}
|
|
}
|
|
} |