107 lines
4.2 KiB
C#
107 lines
4.2 KiB
C#
namespace Eco.Mods.TechTree
|
|
{
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using Eco.Gameplay.Blocks;
|
|
using Eco.Gameplay.Components;
|
|
using Eco.Gameplay.Components.Auth;
|
|
using Eco.Gameplay.DynamicValues;
|
|
using Eco.Gameplay.Economy;
|
|
using Eco.Gameplay.Housing;
|
|
using Eco.Gameplay.Interactions;
|
|
using Eco.Gameplay.Items;
|
|
using Eco.Gameplay.Minimap;
|
|
using Eco.Gameplay.Objects;
|
|
using Eco.Gameplay.Players;
|
|
using Eco.Gameplay.Property;
|
|
using Eco.Gameplay.Skills;
|
|
using Eco.Gameplay.Systems.TextLinks;
|
|
using Eco.Gameplay.Pipes.LiquidComponents;
|
|
using Eco.Gameplay.Pipes.Gases;
|
|
using Eco.Gameplay.Systems.Tooltip;
|
|
using Eco.Shared;
|
|
using Eco.Shared.Math;
|
|
using Eco.Shared.Localization;
|
|
using Eco.Shared.Serialization;
|
|
using Eco.Shared.Utils;
|
|
using Eco.Shared.View;
|
|
using Eco.Shared.Items;
|
|
using Eco.Gameplay.Pipes;
|
|
using Eco.World.Blocks;
|
|
|
|
[Serialized]
|
|
|
|
[RequireComponent(typeof(PropertyAuthComponent))]
|
|
[RequireComponent(typeof(MinimapComponent))]
|
|
[RequireComponent(typeof(HousingComponent))]
|
|
[RequireComponent(typeof(SolidGroundComponent))]
|
|
public partial class WoodenStrawBedObject :
|
|
WorldObject
|
|
{
|
|
public override string FriendlyName { get { return "Wooden Straw Bed"; } }
|
|
|
|
|
|
protected override void Initialize()
|
|
{
|
|
this.GetComponent<MinimapComponent>().Initialize("Misc");
|
|
this.GetComponent<HousingComponent>().Set(WoodenStrawBedItem.HousingVal);
|
|
|
|
|
|
|
|
}
|
|
|
|
public override void Destroy()
|
|
{
|
|
base.Destroy();
|
|
}
|
|
|
|
}
|
|
|
|
[Serialized]
|
|
public partial class WoodenStrawBedItem : WorldObjectItem<WoodenStrawBedObject>
|
|
{
|
|
public override string FriendlyName { get { return "Wooden Straw Bed"; } }
|
|
public override string Description { get { return "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground."; } }
|
|
|
|
static WoodenStrawBedItem()
|
|
{
|
|
|
|
}
|
|
|
|
[TooltipChildren] public HousingValue HousingTooltip { get { return HousingVal; } }
|
|
[TooltipChildren] public static HousingValue HousingVal { get { return new HousingValue()
|
|
{
|
|
Category = "Bedroom",
|
|
Val = 2,
|
|
TypeForRoomLimit = "Bed",
|
|
DiminishingReturnPercent = 0.4f
|
|
};}}
|
|
}
|
|
|
|
|
|
[RequiresSkill(typeof(WoodworkingSkill), 3)]
|
|
public partial class WoodenStrawBedRecipe : Recipe
|
|
{
|
|
public WoodenStrawBedRecipe()
|
|
{
|
|
this.Products = new CraftingElement[]
|
|
{
|
|
new CraftingElement<WoodenStrawBedItem>(),
|
|
};
|
|
|
|
this.Ingredients = new CraftingElement[]
|
|
{
|
|
new CraftingElement<LogItem>(typeof(WoodworkingEfficiencySkill), 10, WoodworkingEfficiencySkill.MultiplicativeStrategy),
|
|
new CraftingElement<BoardItem>(typeof(WoodworkingEfficiencySkill), 20, WoodworkingEfficiencySkill.MultiplicativeStrategy),
|
|
new CraftingElement<PlantFibersItem>(typeof(WoodworkingEfficiencySkill), 20, WoodworkingEfficiencySkill.MultiplicativeStrategy),
|
|
};
|
|
SkillModifiedValue value = new SkillModifiedValue(5, WoodworkingSpeedSkill.MultiplicativeStrategy, typeof(WoodworkingSpeedSkill), Localizer.Do("craft time"));
|
|
SkillModifiedValueManager.AddBenefitForObject(typeof(WoodenStrawBedRecipe), Item.Get<WoodenStrawBedItem>().UILink(), value);
|
|
SkillModifiedValueManager.AddSkillBenefit(Item.Get<WoodenStrawBedItem>().UILink(), value);
|
|
this.CraftMinutes = value;
|
|
this.Initialize("Wooden Straw Bed", typeof(WoodenStrawBedRecipe));
|
|
CraftingComponent.AddRecipe(typeof(CarpentryTableObject), this);
|
|
}
|
|
}
|
|
} |