121 lines
4.7 KiB
C#
121 lines
4.7 KiB
C#
namespace Eco.Mods.TechTree
|
|
{
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using Eco.Gameplay.Blocks;
|
|
using Eco.Gameplay.Components;
|
|
using Eco.Gameplay.Components.Auth;
|
|
using Eco.Gameplay.DynamicValues;
|
|
using Eco.Gameplay.Economy;
|
|
using Eco.Gameplay.Housing;
|
|
using Eco.Gameplay.Interactions;
|
|
using Eco.Gameplay.Items;
|
|
using Eco.Gameplay.Minimap;
|
|
using Eco.Gameplay.Objects;
|
|
using Eco.Gameplay.Players;
|
|
using Eco.Gameplay.Property;
|
|
using Eco.Gameplay.Skills;
|
|
using Eco.Gameplay.Systems.TextLinks;
|
|
using Eco.Gameplay.Pipes.LiquidComponents;
|
|
using Eco.Gameplay.Pipes.Gases;
|
|
using Eco.Gameplay.Systems.Tooltip;
|
|
using Eco.Shared;
|
|
using Eco.Shared.Math;
|
|
using Eco.Shared.Localization;
|
|
using Eco.Shared.Serialization;
|
|
using Eco.Shared.Utils;
|
|
using Eco.Shared.View;
|
|
using Eco.Shared.Items;
|
|
using Eco.Gameplay.Pipes;
|
|
using Eco.World.Blocks;
|
|
|
|
[Serialized]
|
|
[RequireComponent(typeof(PropertyAuthComponent))]
|
|
[RequireComponent(typeof(MinimapComponent))]
|
|
[RequireComponent(typeof(LinkComponent))]
|
|
[RequireComponent(typeof(CraftingComponent))]
|
|
[RequireComponent(typeof(FuelSupplyComponent))]
|
|
[RequireComponent(typeof(FuelConsumptionComponent))]
|
|
[RequireComponent(typeof(HousingComponent))]
|
|
[RequireComponent(typeof(SolidGroundComponent))]
|
|
public partial class BloomeryObject :
|
|
WorldObject
|
|
{
|
|
public override string FriendlyName { get { return "Bloomery"; } }
|
|
|
|
private static Type[] fuelTypeList = new Type[]
|
|
{
|
|
typeof(LogItem),
|
|
typeof(HewnLogItem),
|
|
typeof(LumberItem),
|
|
typeof(CharcoalItem),
|
|
typeof(ArrowItem),
|
|
typeof(BoardItem),
|
|
typeof(CoalItem),
|
|
};
|
|
|
|
protected override void Initialize()
|
|
{
|
|
this.GetComponent<MinimapComponent>().Initialize("Crafting");
|
|
this.GetComponent<FuelSupplyComponent>().Initialize(2, fuelTypeList);
|
|
this.GetComponent<FuelConsumptionComponent>().Initialize(10);
|
|
this.GetComponent<HousingComponent>().Set(BloomeryItem.HousingVal);
|
|
|
|
|
|
|
|
}
|
|
|
|
public override void Destroy()
|
|
{
|
|
base.Destroy();
|
|
}
|
|
|
|
}
|
|
|
|
[Serialized]
|
|
public partial class BloomeryItem : WorldObjectItem<BloomeryObject>
|
|
{
|
|
public override string FriendlyName { get { return "Bloomery"; } }
|
|
public override string Description { get { return "A chimney-shaped furnace for smelting ores."; } }
|
|
|
|
static BloomeryItem()
|
|
{
|
|
|
|
}
|
|
|
|
[TooltipChildren] public HousingValue HousingTooltip { get { return HousingVal; } }
|
|
[TooltipChildren] public static HousingValue HousingVal { get { return new HousingValue()
|
|
{
|
|
Category = "Industrial",
|
|
TypeForRoomLimit = "",
|
|
};}}
|
|
}
|
|
|
|
|
|
[RequiresSkill(typeof(StoneworkingSkill), 2)]
|
|
public partial class BloomeryRecipe : Recipe
|
|
{
|
|
public BloomeryRecipe()
|
|
{
|
|
this.Products = new CraftingElement[]
|
|
{
|
|
new CraftingElement<BloomeryItem>(),
|
|
};
|
|
|
|
this.Ingredients = new CraftingElement[]
|
|
{
|
|
new CraftingElement<StoneItem>(typeof(StoneworkingEfficiencySkill), 20, StoneworkingEfficiencySkill.MultiplicativeStrategy),
|
|
new CraftingElement<BrickItem>(typeof(StoneworkingEfficiencySkill), 10, StoneworkingEfficiencySkill.MultiplicativeStrategy),
|
|
new CraftingElement<BoardItem>(typeof(StoneworkingEfficiencySkill), 50, StoneworkingEfficiencySkill.MultiplicativeStrategy),
|
|
new CraftingElement<SandItem>(typeof(StoneworkingEfficiencySkill), 10, StoneworkingEfficiencySkill.MultiplicativeStrategy),
|
|
};
|
|
SkillModifiedValue value = new SkillModifiedValue(10, StoneworkingSpeedSkill.MultiplicativeStrategy, typeof(StoneworkingSpeedSkill), Localizer.Do("craft time"));
|
|
SkillModifiedValueManager.AddBenefitForObject(typeof(BloomeryRecipe), Item.Get<BloomeryItem>().UILink(), value);
|
|
SkillModifiedValueManager.AddSkillBenefit(Item.Get<BloomeryItem>().UILink(), value);
|
|
this.CraftMinutes = value;
|
|
this.Initialize("Bloomery", typeof(BloomeryRecipe));
|
|
CraftingComponent.AddRecipe(typeof(KilnObject), this);
|
|
}
|
|
}
|
|
} |