35 lines
1.3 KiB
C#
35 lines
1.3 KiB
C#
namespace Eco.Mods.TechTree
|
|
{
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Eco.Gameplay.Components;
|
|
using Eco.Gameplay.DynamicValues;
|
|
using Eco.Gameplay.Items;
|
|
using Eco.Gameplay.Skills;
|
|
using Eco.Shared.Utils;
|
|
using Eco.World;
|
|
using Eco.World.Blocks;
|
|
using Gameplay.Systems.TextLinks;
|
|
|
|
[RequiresSkill(typeof(SmallButcherySkill), 1)]
|
|
public class ButcherTurkeyRecipe : Recipe
|
|
{
|
|
public ButcherTurkeyRecipe()
|
|
{
|
|
this.Products = new CraftingElement[]
|
|
{
|
|
new CraftingElement<RawMeatItem>(2),
|
|
new CraftingElement<LeatherHideItem>(1),
|
|
};
|
|
this.Ingredients = new CraftingElement[]
|
|
{
|
|
new CraftingElement<TurkeyCarcassItem>(typeof(SmallButcheryEfficiencySkill), 1, SmallButcheryEfficiencySkill.MultiplicativeStrategy),
|
|
};
|
|
this.Initialize("Butcher Turkey", typeof(ButcherTurkeyRecipe));
|
|
//default crafting speed 1
|
|
var craftingspeed = 1;
|
|
this.CraftMinutes = CreateCraftTimeValue(typeof(ButcherTurkeyRecipe), this.UILink(), craftingspeed, typeof(SmallButcherySpeedSkill));
|
|
CraftingComponent.AddRecipe(typeof(ButcheryTableObject), this);
|
|
}
|
|
}
|
|
} |