EcoGSCE-Modpack/AutoGen/Item/StoneRampUpgrade.cs

51 lines
1.9 KiB
C#

namespace Eco.Mods.TechTree
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Eco.Gameplay.Blocks;
using Eco.Gameplay.Components;
using Eco.Gameplay.DynamicValues;
using Eco.Gameplay.Items;
using Eco.Gameplay.Objects;
using Eco.Gameplay.Players;
using Eco.Gameplay.Skills;
using Eco.Gameplay.Systems.TextLinks;
using Eco.Shared.Localization;
using Eco.Shared.Serialization;
using Eco.Shared.Utils;
using Eco.World;
using Eco.World.Blocks;
using Eco.Gameplay.Pipes;
[RequiresSkill(typeof(RoadConstructionSkill), 1)]
public partial class StoneRampUpgradeRecipe : Recipe
{
public StoneRampUpgradeRecipe()
{
this.Products = new CraftingElement[]
{
new CraftingElement<StoneRampItem>(),
};
this.Ingredients = new CraftingElement[]
{
new CraftingElement<StoneItem>(typeof(RoadConstructionEfficiencySkill), 20, RoadConstructionEfficiencySkill.MultiplicativeStrategy),
new CraftingElement<DirtRampItem>(typeof(RoadConstructionEfficiencySkill), 3, RoadConstructionEfficiencySkill.MultiplicativeStrategy),
};
this.CraftMinutes = CreateCraftTimeValue(typeof(StoneRampUpgradeRecipe), Item.Get<StoneRampItem>().UILink(), 1, typeof(RoadConstructionSkill));
this.Initialize("Stone Ramp", typeof(StoneRampUpgradeRecipe));
CraftingComponent.AddRecipe(typeof(WainwrightTableObject), this);
CraftingComponent.AddRecipe(typeof(MasonryTableObject), this);
}
}
[Serialized]
[Constructed]
[Road(1)]
[RequiresSkill(typeof(RoadConstructionEfficiencySkill), 1)]
public partial class StoneRampUpgradeBlock :
Block
{ }
}