namespace Eco.Mods.TechTree { using System; using System.Collections.Generic; using Eco.Gameplay.Components; using Eco.Gameplay.DynamicValues; using Eco.Gameplay.Items; using Eco.Gameplay.Skills; using Eco.Shared.Utils; using Eco.World; using Eco.World.Blocks; using Gameplay.Systems.TextLinks; [RequiresSkill(typeof(HomeCookingSkill), 2)] public class MixedFruitSaladRecipe : Recipe { public MixedFruitSaladRecipe() { this.Products = new CraftingElement[] { new CraftingElement(1), }; this.Ingredients = new CraftingElement[] { new CraftingElement(typeof(HomeCookingEfficiencySkill), 40, HomeCookingEfficiencySkill.MultiplicativeStrategy), new CraftingElement(typeof(HomeCookingEfficiencySkill), 20, HomeCookingEfficiencySkill.MultiplicativeStrategy), }; this.Initialize("Mixed Fruit Salad", typeof(MixedFruitSaladRecipe)); //default crafting speed 2 var craftingspeed = 1.5f; this.CraftMinutes = CreateCraftTimeValue(typeof(MixedFruitSaladRecipe), this.UILink(), craftingspeed, typeof(HomeCookingSpeedSkill)); CraftingComponent.AddRecipe(typeof(CastIronStoveObject), this); } } }