namespace Eco.Mods.TechTree { using System; using System.Collections.Generic; using Eco.Gameplay.Components; using Eco.Gameplay.DynamicValues; using Eco.Gameplay.Items; using Eco.Gameplay.Skills; using Eco.Shared.Utils; using Eco.World; using Eco.World.Blocks; using Gameplay.Systems.TextLinks; [RequiresSkill(typeof(MortarProductionSkill), 1)] public class GrindStoneToSandRecipe : Recipe { public GrindStoneToSandRecipe() { this.Products = new CraftingElement[] { new CraftingElement(1), }; this.Ingredients = new CraftingElement[] { new CraftingElement(typeof(MortarProductionEfficiencySkill), 5, MortarProductionEfficiencySkill.MultiplicativeStrategy), }; this.Initialize("Grind Stone To Sand", typeof(GrindStoneToSandRecipe)); this.CraftMinutes = CreateCraftTimeValue(typeof(GrindStoneToSandRecipe), this.UILink(), 5, typeof(MortarProductionSpeedSkill)); CraftingComponent.AddRecipe(typeof(MasonryTableObject), this); } } }