namespace Eco.Mods.TechTree { using System.Collections.Generic; using System.Linq; using Eco.Gameplay.Components; using Eco.Gameplay.DynamicValues; using Eco.Gameplay.Items; using Eco.Gameplay.Players; using Eco.Gameplay.Skills; using Eco.Gameplay.Systems.TextLinks; using Eco.Mods.TechTree; using Eco.Shared.Items; using Eco.Shared.Localization; using Eco.Shared.Serialization; using Eco.Shared.Utils; using Eco.Shared.View; [Serialized] [Weight(200)] public partial class FishTacoItem : FoodItem { public override string FriendlyName { get { return "Fish Cookie Taco"; } } public override string Description { get { return "A tasty treat made from cookies, corn tortillas and fish.\n\nPart of STC custom ECO tweaks by Atoru"; } } private static Nutrients nutrition = new Nutrients() { Carbs = 13, Fat = 3, Protein = 10, Vitamins = 14 }; public override float Calories { get { return 650; } } public override Nutrients Nutrition { get { return nutrition; } } } [RequiresSkill(typeof(CulinaryArtsSkill), 4)] public partial class FishTacoRecipe : Recipe { public FishTacoRecipe() { this.Products = new CraftingElement[] { new CraftingElement(), }; this.Ingredients = new CraftingElement[] { new CraftingElement(typeof(CulinaryArtsEfficiencySkill), 30, CulinaryArtsEfficiencySkill.MultiplicativeStrategy), new CraftingElement(typeof(CulinaryArtsEfficiencySkill), 5, CulinaryArtsEfficiencySkill.MultiplicativeStrategy), new CraftingElement(typeof(CulinaryArtsEfficiencySkill), 5, CulinaryArtsEfficiencySkill.MultiplicativeStrategy), }; this.CraftMinutes = CreateCraftTimeValue(typeof(FishTacoRecipe), Item.Get().UILink(), 15, typeof(CulinaryArtsSpeedSkill)); this.Initialize("Fish Cookie Taco", typeof(FishTacoRecipe)); CraftingComponent.AddRecipe(typeof(StoveObject), this); } } }